AI Insights · Timothy · July 2022
Top 5 Anime Games Performance on Android in Algeria Q2 2022
Discover the performance trends of the top 5 anime games on the Android platform in Algeria during Q2 2022, based on Sensor Tower data.
In Q2 2022, the top 5 anime games on the Android platform in Algeria displayed varying trends in weekly downloads, revenue, and active users. Here's a breakdown of the performance for each game based on Sensor Tower data.
The Seven Deadly Sins from Netmarble experienced fluctuating weekly revenue, peaking at approximately $847 in late March and dropping to a low of $108 in mid-May before recovering to $544 in early June. Weekly downloads remained relatively steady, ranging from 127 to 225, while weekly active users saw a gradual increase from 404 to a peak of 554 in mid-June, before slightly declining to 513 by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a progressive increase in weekly downloads, starting at 3.8K in late March and reaching 6.4K by the end of June. Weekly revenue was inconsistent, with a high of $107 in late April and a low of $2 in mid-June. The game's weekly active users rose steadily from 31.2K to 34.7K throughout the quarter.
ONE PIECE Bounty Rush, also by Bandai Namco Entertainment Inc., saw a significant upward trend in weekly downloads, peaking at 4.7K in late May. Weekly revenue increased notably in early May, reaching $63, before stabilizing around $9 to $15 in June. Weekly active users grew from 18.9K to a peak of 23.2K in late May, ending the quarter at 22.1K.
Yu-Gi-Oh! Duel Links from KONAMI experienced a steady increase in weekly downloads, from 767 in late March to 937 by the end of June. Weekly revenue peaked at $48 in early June, with weekly active users following a similar trend, rising from 5.8K to 6.1K before slightly dropping to 5.9K at the end of the quarter.
Finally, Bleach:Brave Souls Anime Games by KLab showed consistent weekly downloads, ranging from 247 to 423, and a peak in weekly revenue of $27 in mid-June. Weekly active users peaked at 2.3K in late May, with a slight decline to 2K by the end of June.
These insights are based on Sensor Tower data, and more detailed information can be accessed through their platform.